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ASCEND: Modular Kit and Props

My modular kits and props I made in our game ASCEND. For the grand majority, I used generic textures and trims with a material layering system to texture everything. A few props have added unique textures made with Substance 3D Painter. A big thank you to my mentor Jonathan Viens for his guidance and to Ascend’s Material Artist Maxime Laporte for the generic textures and the shaders.

The architecture was heavily inspired by Tibet and I made this kit that could be used solo or in combination with my teammate Caroline Savoie-Laflamme's Kit.